A pixel art horror based in the trenches of WWI, Conscript is now in the Kickstarter stage, though is available as a playable demo now.
It’s not that often that I get to write pixel art survival horror in the same sentence as World War I, but there you have it – that’s what it is.
Conscript is a top-down title that draws influences from the Resident Evil and Silent Hill series using ‘hand drawn historical environments’.
The story behind the game is your character André, a French serving soldier in search of his missing brother Pierre – with a backdrop of the Battle of Verdun. Aside from the imminent threat of the enemy, you have to solve puzzles while avoiding the likes of raids, bombing and gas warfare.
- Experience classic and methodical survival horror gameplay set in the trenches of the First World War.
- Pixel-art aesthetics and oppressive sound design
- Explore hand drawn historical environments of terrible Verdun battle
- Fight enemy soldiers and other disturbing manifestations
- Use various firearms and melee weapons to make your way
- Manage your limited ammunition and supplies
- Solve complex puzzles
- Play and replay through difficulty levels and bonus weapon modes
Always a bit of a weakness for me, but Conscript is a valiant one-person development at Catchweight Studio, and I’m always in awe of those who can transition an idea into something tangible for others to experience.
With the funds from the Kickstarter campaign, the aim is to cover the costs of additional animation and production costs, to launch the game next year after three years of development.
Check out the trailer for Conscript below:
We can hopefully get to experience the full game by Q2 2021, in the meantime, you can give the demo a bash via the Steam page.